If you’re a GM, you probably put a lot of work into significant nonplayer characters (NPCs) for your campaign. Prominent helpful characters who you expect to appear often (such as mentors for the player characters (PCs)) get well-defined personalities, mannerisms, and interesting descriptions because you know the players will be talking to those characters a lot. But players have a habit of taking a sharp left turn from where you expect them to go and end up talking to all sorts of NPCs that you haven’t given much thought to.
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OnePlus 6T: la versione Thunder Purple si mostra nei primi render ufficiali
Saturday November 03, 2018
Dopo i rumors dei giorni scorsi, emergono online i primi render ufficiali del nuovo OnePlus 6T in versione Thunder Purple, la terza colorazione del nuovo smartphone di casa OnePlus che andrà ad affiancarsi ai modelli Mirror e Midnight Black già disponibili in preorder anche in Italia da qualche giorno. La nuova versione Thunder Purple dell’OnePlus 6T […]
The post OnePlus 6T: la versione Thunder Purple si mostra nei primi render ufficiali appeared first on W88yes.
Demigod City Setup Guide
Thursday November 01, 2018
Enemies surrounded Jericho but no one could pass the walls to defeat the city! The walls of Jericho were infallible. The only thing that could get past them were divine forces. Stop your enemies at your walls with a superior City set up. Building Levels “We Shape our buildings; thereafter they shape us.” Winston Churchill […]