If you’re a GM, you probably put a lot of work into significant nonplayer characters (NPCs) for your campaign. Prominent helpful characters who you expect to appear often (such as mentors for the player characters (PCs)) get well-defined personalities, mannerisms, and interesting descriptions because you know the players will be talking to those characters a lot. But players have a habit of taking a sharp left turn from where you expect them to go and end up talking to all sorts of NPCs that you haven’t given much thought to.
The post NPC Personalities on the Fly – Part 1 appeared first on Monte Cook Games.
Wednesday October 31, 2018
Add a bit more strange to The Strange—or any game! The Strange is filled with limited worlds seeded by fiction. Generating new stories, encounters, and ways to make an encounter strange is fun but can be a challenge. The post Strange Deck appeared first on Monte Cook Games.
Wednesday October 24, 2018
Goblins, monsters, and witches abound and we are preparing for Trick or Treat! Join the Real Tips team in celebrating Halloween this year with a Monster Mash! We want to treat one of our lucky community with a gift card! No tricks from us on this! One of you will earn a $25 gift card […]