Designing for Surreality, Secrets, and a Supreme Experience

Designing for Surreality, Secrets, and a Supreme Experience

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art Articles & News Design Diaries Design Lab Invisible Sun

When Monte first discussed Invisible Sun with everyone here at Monte Cook Games, three things stuck out to me that I felt would need to be reflected in the graphic and product design of the game: Invisible Sun is a game about secrets. Invisible Sun is surreal.
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MacBook Air Retina, i primi benchmark spengono le polemiche?
Friday November 02, 2018

Ha generato qualche polemica di troppo la scelta da parte di Apple di equipaggiare il nuovo MacBook Air Retina di un processore non esattamente recente, né particolarmente performante. La scelta è caduta su un Intel Core i5 di ottava generazione, dual core e clock a 1,6 GHz. Ebbene, a dare una prima risposta concreta alle critiche […]

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Who are You?
Friday October 19, 2018

Who are you? Who am I? We all play our own role within Game of War. One of the first questions we ask when we start playing is, What do you want to be? It reminds me of when we were children and we were asked what we wanted to be when we grew up. […]

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